04.12

Around the time that I was just getting into RPGs, some older anime fans said “Have you watched Slayers? It’s an anime about RPGs! I bet you would like it!” I have to admit I was not impressed. Even accepting the fact that it is a comedy, there are just too many jokes about food, and/or about the heroine’s breast size. I may be in the minority here, but I feel it is inappropriate to discuss female players’ anatomy except in an in-character context. Such things turn people away from gaming, and really, I find that most male gamers are able to concentrate on the game if their female fellows simply dress modestly, for instance covering the head with a wimple, chaperon or liripipe. As for the food jokes, as long as no gaming books or equipment are damaged, I am fine with food at the table.
Slayers is one of those anime where the heroes never lose and never even have to really worry about what they are facing. To me it’s boring, but the heroine is a good example of how the sorcerer class traditionally differs from the wizard — obviously Lina Inverse has a relatively low Intelligence, but her Charisma is pretty high, so *that* must be the source of her magical power! Her chutzpah and optimism is what fuels her magic! ^^ The “chimera” character has nothing to do with the Ancient-Greek-derived D&D chimera, being simply a ‘fusion creature’ in the medical sense of the term ‘chimera’… this is the way the term is most commonly used in Japan. (How did he end up being part golem, anyway?)
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Gourry Gabriev
Origin: Slayers
Race: Human
Gender: Male
Class/Level: Fighter 11
Age: About 18
Alignment: Neutral Good
STR: 19 (+4)
DEX: 14 (+2)
CON: 16 (+3)
INT: 6 (-2)
WIS: 7 (-2)
CHA: 16 (+3)
Hit Points: 90
AC: 21 (10 Base +8 Armor +2 Dexterity +1 Dodge)
Initiative: +2 (+2 Dexterity)
Movement: 20 feet (30 feet without splint mail)
Items:
“Sword of Light” (Flaming Sword +5)
Half-Plate Armor +1
Base Attack Bonus:
Melee: +15 (+11 Base +4 Strength)
Ranged: +13 (+11 Base +2 Dexterity)
Weapons:
“Sword of Light”
Total Attack Bonus: +21/+16/+11
1d8+1d6+11
Critical: 19-20/x2
Saving Throws:
Fortitude: +10 (+7 Base +3 Constitution)
Reflex: +7 (+3 Base + 2 Dexterity +2 Lightning Reflexes)
Will: +1 (+3 Base –2 Wisdom)
Skills:
Jump 10
Climb 10
Ride 6
Swim 6
Feats & Special Abilities:
Power Attack
Cleave
Great Cleave
Sunder
Improved Sunder
Lightning Reflexes
Weapon Focus (longsword)
Weapon Specialization (longsword)
Dodge
Mobility
Combat Reflexes
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Naga the Serpent
Origin: Slayers
Race: Human
Gender: Female
Class/Level: Sorcerer 11
Age: About 17
Alignment: Neutral
STR: 10 (+0)
DEX: 15 (+2)
CON: 12 (+1)
INT: 13 (+1)
WIS: 8 (-1)
CHA: 16 (+3)
Hit Points: 45
AC: 13 (10 Base, +2 Dexterity, +1 Deflection)
Initiative: +2 (+2 Dexterity)
Movement: 30 feet
Items:
Longsword +2
Robe of Resistance +2
Ring of Protection +1
Rod of Wonder (performs weird magic randomly; 30 charges)
Base Attack Bonus:
Melee: +5 (+5 Base)
Ranged: +7 (+5 Base +2 Dexterity)
Weapons:
Unarmed Longsword +2 (never uses her sword for personal reasons)
Total Attack Bonus +5 Total Attack Bonus: +7
1d3 subdual 1d8+2
Critical: 20/x2 Critical: 19-20/x2
Saving Throws:
Fortitude: +6 (+3 Base +1 Constitution +2 Robe of Resistance)
Reflex: +7 (+3 Base +2 Dexterity +2 Robe of Resistance)
Will: +8 (+7 Base –1 Wisdom +2 Robe of Resistance)
Skills:
Concentration 14
Spot 6
Listen 6
Spellcraft 8
Diplomacy 8
Alchemy 8
Swim 8
Jump 8
Profession (drinking) 10
Feats & Special Abilities:
Combat-Casting
Weapon Proficiency (longsword)
Energy Substitution (Sonic)
Energy Substitution (Cold)
Subdual Substitution
Sorcerer (Doesn’t have to choose spells in advance)
Spell Difficulty: 3+level
Spells Per Day:
Level 0: 6 Level 1: 7 Level 2: 7
Level 3: 7 Level 4: 6 Level 5: 4
Spells Known:
Level 0: Ghost Sound, Prestidigitation, Dancing Lights, Ray of Frost, Daze, Detect Magic, Resistance, Mage Hand, Light
Level 1: Mana Bolt (Magic Missile), Mage Armor, Unseen Servant, Tenser’s Floating Disc, Jump
Level 2: Levitate, Web, Invisibility, Cat’s Grace, Freeze Arrow (Cold Melf’s Acid Arrow), Melf’s Acid Arrow
Level 3: Rae Wings (Fly), Spiritual Earth (Earthblast), Frozen Bullet (Cold Earthblast), Spirit Split (Sonic Earthblast), Fireball, Water Blast (Cold Subdual Fireball), Summon Monster 3
Level 4: Demon Howl Wind (Sonic Ice Storm), Sea Cucumber Spin (Subdual Ice Storm), Ice Storm, Minor Creation, Summon Monster 4
Level 5: Major Creation, Summon Monster 5
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Lina Inverse
Origin: Slayers
Race: Human
Gender: Female
Class/Level: Sorcerer 11
Age: 15
Alignment: Neutral
STR: 9 (-1)
DEX: 14 (+2)
CON: 14 (+2)
INT: 13 (+1)
WIS: 8 (-1)
CHA: 16 (+3)
Hit Points: 50
AC: 12 (10 Base, +2 Dexterity)
Initiative: +2 (+2 Dexterity)
Movement: 30 feet
Items:
Dagger +2
Robe of Resistance +3
Bag of Holding
Potion of Cure Serious Wounds (heals 3d8+5 hit points)
Base Attack Bonus:
Melee: +4 (+5 Base -1 Strength)
Ranged: +7 (+5 Base +2 Dexterity)
Weapons:
Dagger +2
Total Attack Bonus: +6
1d4+2
Critical: 19-20/x2
Saving Throws:
Fortitude: +8 (+3 Base +2 Constitution +3 Robe of Resistance)
Reflex: +8 (+3 Base +2 Dexterity +3 Robe of Resistance)
Will: +9 (+7 Base –1 Wisdom +3 Robe of Resistance)
Skills:
Concentration 16
Spellcraft 10
Search 6
Spot 6
Listen 6
Knowledge (Arcana) 8
Knowledge (Thieves & Robbers) 10
Profession (dining out) 10
Feats & Special Abilities:
Empower Spell (+2 levels)
Enlarge Spell (+1 level)
Extra Slot (4th level)
Spell Focus (evocation)
Greater Spell Focus (evocation)
Sorcerer (Doesn’t have to choose spells in advance)
Spell Difficulty: 3+level (7+level for evocation spells)
Spells Per Day:
Level 0: 6 Level 1: 7 Level 2: 7
Level 3: 7 Level 4: 7 Level 5: 4
Spells Known:
Level 0: Flare, Daze, Dancing Lights, Open/Close, Light, Disrupt Undead, Detect Magic, Read Magic, Detect Poison
Level 1: Identify, Feather Fall, Magic Missile, Shield, Expeditious Retreat
Level 2: Levitate, Daylight, Flaming Sphere, Locate Object, Knock
Level 3: Rae Wings (Fly), Fireball, Dispel Magic, Protection from Elements
Level 4: Otiluke’s Resilient Sphere, Arcane Eye, Dare Brando (Fire Orb)
Level 5: Dragon Slave (Empowered Fireball), Wall of Force, Bigby’s Interposing Hand
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Zelgadis Graywords
Origin: Slayers
Race: Chimera (Weird Demon-Elemental Crossbreed)
Gender: Male
Class/Level: Wizard 7/Fighter 1
Age: About 18
Alignment: Lawful Neutral
STR: 17 (+3)
DEX: 16 (+3)
CON: 13 (+1)
INT: 21 (+5)
WIS: 14 (+2)
CHA: 15 (+2)
Hit Points: 45
AC: 19 (10 Base, +5 Natural Armor, +3 Dexterity) (Can Raise to AC 23 with Expertise)
Initiative: +3 (+3 Dexterity)
Movement: 30 feet
Items:
Longsword +2
Two Pearls of Power (Levels 3 & 4)
Magical Scrying Mirror
Spellbook
Base Attack Bonus:
Melee: +7 (+4 Base +3 Strength)
Ranged: +7 (+4 Base +3 Dexterity)
Weapons:
Longsword +2
Total Attack Bonus: +10 (Can Lower to +6 with Expertise)
1d8+5
Critical: 19-20/x2
Claw Bite
Total Attack Bonus: +7 Total Attack Bonus: +7
1d6+3 1d4+3
Critical: 20/x2 Critical: 20/x2
Saving Throws:
Fortitude: +5 (+4 Base +1 Constitution)
Reflex: +5 (+2 Base +3 Dexterity)
Will: +7 (+5 Base +2 Wisdom)
Skills:
Alchemy 10 Concentration 11
Knowledge (Arcana) 14 Knowledge (The Planes) 14
Move Silently 8 Hide 8
Spot 12 Listen 12
Spellcraft 8 Sense Motive 5
Scry 14 Search 8
Feats:
Expertise
Scribe Scroll
Silent Spell (+1 level)
Still Spell (+1 level)
Weapon Focus (longsword)
Combat-Casting
Special “Chimera” Abilities:
Acid, Fire, Cold, Electricity Resistance 20
Ability Score Increases: STR+4, DEX +4, CON +2, INT +4, CHA +2
Claw Attack (1d6) and Bite Attack (1d4)
Natural Armor +5
Darkvision 60’
Immune to Poison
Followers:
Familiar (choose a bat, cat, hawk, owl, rat, raven, snake, toad or weasel)
Hit Points: 23
Intelligence: 9
Natural Armor +4, Empathic Link, Improved Evasion, Share Spells, Gives its master the Alertness feat, Speak with animals of its type


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